No. 39
November 5, 2001
Technology:
In one sentence:
Trillian is an instant messaging client that allows connecting to
several competing IM services, without switching to their proprietary
clients.
In detail:
I hope you'll forgive me: with nothing truly innovative on the horizon,
I've decided not to wait any longer but to review a tool I am not all
that excited about... Not that this is a crummy tool - in fact, it is
quite good at what it does - but it is "just" an instant messenger
and I haven't yet made up my mind as to whether the whole instant messaging
(IM) thing is a helpful tool or a major annoyance. Probably both - like
the now ubiquitous cellular phones that go off at most inappropriate
times and places.
Just in case you haven't yet heard of instant messaging (how is this
possible...?), here's what this is all about: after you sign up (for
free) with an instant messaging service and install the appropriate
client, you build a "buddy list" by entering names of people
you want to communicate with, who also use this service. From that point
on, whenever any of your "buddies" opens his instant messaging
client, the service notifies you that he is now available online, and
you can send him a text message, which he receives immediately and can
respond to. Kind of like bumping into a colleague in the hallway, saying,
"Have a minute?", and asking him a few questions. Quite nice,
except that this can quickly become a street where someone can bump
into you every minute, and who likes to be constantly interrupted?
The fact is, a lot of people are using instant messengers these days.
Not only teens, who took to it from the very beginning, but professionals
and even entire corporations, which deploy instant messaging "solutions"
in their intranets. So, they must be useful and not all that annoying.
They would be even more useful, if the popular instant messaging services
(Yahoo! Messenger, ICQ, AOL IM, MSN Messenger) were able to communicate
with one another. Unfortunately, they do not, so a user of ICQ cannot
send a message to a pal on AOL IM (despite the fact that both are owned
by the same company - AOL!) and vice versa. One has no choice but to
become a member of two or more services and run multiple instant messaging
clients, in order to communicate with friends and coworkers who use
different services.
The reason I'm pointing toward Trillian, rather than any of the better
known IM clients, is that it is not adding to the confusion by offering
yet another incompatible IM service, but instead acting as a kind of
"universal remote control", allowing the user to communicate
directly with any of the other services. In other words, I no longer
have to switch between multiple clients. Alas, I still must have accounts
on the other services so that Trillian can log me in and check for my
buddies, but the various buddy lists, the availability status, and the
instant messages themselves are now in one place. Trillian also allows
connecting to IRC (Internet Relay Chat) servers, to which it presents
itself as a standard chat client.
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Unified buddy list on Trillian
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One shortcoming of Trillian is that it is only available for Windows
(all flavors), with no Mac or Linux versions on the horizon. For those
users there is a glimmer of hope under the name of Jabber. This
increasingly popular instant messenger with Open Source roots is somewhat
similar to Trillian, in that it enables communication with competing
services. However, it is an IM platform in its own right, thus increasing
existing fragmentation of the IM world, and offers interoperability
with fewer services than Trillian; most notably, AOL IM is absent from
the roster. On the positive site, there are dozens of Jabber
clients available, including at least one for Mac OS X.
Final note: Trillian, Jabber, and all the other IM services are free
for end users.
Online reading:
Il
Mondo di Fantasia - 3D Educational Magazine
From the announcement: "This bilingual magazine's mission is
to provide a forum for reporting on people, events, technology, and
issues involved in the use and study of 3D Active Worlds and Virtual
Reality in education. Our vision for this forum is to help, in a modest
way, to explore and enrich the research and practice of educational
projects based on 3D Worlds. The potentialities of educational experiences
on 3D Active Worlds can lead the way towards a new approach to learning,
based on multiple intelligences, constructivism, active and collaborative
learning."
Content of the first issue:
- Interview with 3D artist and designer Franz Fischnaller on creation
of new forms of art and culture
- Roundtable with Mario Rotta on the introduction of new technologies
in schools
- Roundtable with Cinzia Gandini on virtual laboratories
- Interview with Grazia Cesarini and Maurizio Bracardi about their
experience as online tutors in a course for librarians, part of which
took place on Active Worlds
- Report on educational exchange among European Schools involving
use of a 3D world
- Lesson plan for "Multiple Intelligences and New Technologies"
- How to tell educational digital stories
Emerging
Models of Online Collaborative Learning: Can Distance Enhance Quality?
by Stephen C. Ehrmann and Mauri Collins
In this essay the authors decry the fact that "few courses
or institutions appear to be using computer mediated workspaces to foster
new forms of educational interaction (...) that would support qualitative
changes in the ways that students work with others as they learn."
However, not content with mere criticism of the status quo they devote
the bulk of their article to describing three promising themes, which,
when implemented, can
- Intensive interaction among the students
- Breaking down the walls of the classroom in order to benefit from
interaction among learners who are more numerous and more diverse
than would be found in any one course
- Breaking down the walls of the classroom so that students can learn
by analyzing data that no one course or group of students could have
gathered.
She said, he said:
"Everything that can be invented, has been invented." - Charles
H. Duell in 1899
© 2001 Vlad Wielbut and the Alliance for Community Technology